Alien Rating:
9
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baseq2/players/alien
  

Intro

To begin with, this model is based on the Hunter model. [see below]   Personally like the Hunter model  better than any of the player models that came with Quake 2.  In fact, this is the model that I compare all other models to.  Bravo to the model creator of the Hunter model Michael "Magarnigal' Mellor.  The Alien model is a modification of the Hunter model to resemble the famous alien of the famous movie series.  It is a very good job also.   I use this model all the time, and not just because I'm a big Aliens fan.  This is one of the better models out there.

Hunter model

The Model

It is absolutely gorgeous!   The Hunter's  claw hand is visible, it very well done, it looks very mean.  The claw has the weapon attached to it, which is a very tiny little thing.  The head is so cool looking.  However, I do remember the alien having open cheeks  on the sides of it's mouth like a dog rather than a human like mouth, but I will not subtract for this, that is a artistic decision. The rest of the body are excellent also.  The only cause for concern about this model is it's high polygon count, but the miniscule weapon size makes up for it. The bony protrusions on the back look very much like the character from the movie and are well animated and fit onto the model.  The tail's lacks a few polygons it could have used, which affected the animations.
Score: Nine

The Animations

Before I start gushing over the animations, I have got to say that the fact that I compare all other models to the hunter models may be unfair to the people that make models.  This guy is so animated I think someone should give him some Ritalin.  This guys stand animation is him flexing for the camera and other poses, and it looks great.  His running animation, though slightly effeminate, is also very smooth and fits the character.  His taunt animations go a little outside the bounding box, but that is okay because they are so well done.  In one he does a Roman salute, one he points at his opponent and in another he flips his weapon in the air.  The death animations are among the best I have ever seen.  Hunter's body contorts from the force of impact in a way that looks as if bones have been definite broken.  The portrayal of a lifeless body is very believable.  The pain animations also have that sense of the blast forcing movement.  These animations are very believable.  The only flaws I noticed is the fact that that the tail is very stiff, and in the stand animation the polygons in the mouth contort in a way that makes the entire mouth rotate to the left while retaining it's shape, annoying little grievances.
Score: Nine

The Skin

The skins are very detailed and very textured. The skins are very reminiscent of the alien from the movies.  There are ever CTF skins, which are very easy to pick out who's on what team, the entire alien is either red or blue.  I saw no problem with these skins.
Score: Eight

Sounds

The sound on this model fit the model well.  Although the sound quality could have been a little better, they were lifted from a movie.  The sounds are the sounds of the alien in the movie attacking, hissing, and in general being a unpleasant fellow.
Score: Eight

Visible Weapons Support

Unfortunately, there is no visible weapons support.  But hopefully there will be soon, the author did mention a small blurb about possibly doing a visible weapons pack for this model.

Pack Eligibility

With out a doubt alien is eligible for the next pack.



review by Dr. Gonzo

 


Alien in relation to the standard male player model.

author name
Alien Conversion:  AMC
Hunter:  Michael 'Magarnigal' Mellor

tris.md2
Vertices 423
Mapping Vertices 601
Polygons 818
Skin size 256x256
Skin Wasted Space 13%

weapon.md2
Vertices 20
Mapping Vertices 35
Polygons 36
Skin size 36
Skin Wasted Space 8%

Author's Page

Hunter Review