Hello Ladies and Gentlemen of the forum.
I am relatively new to this forum and a just had a couple questions for those of you who are already professionals in the industry or have industry related business knowledge--that is if you permit me.
Just a little background information on my questions. I have a couple of minor game documents that I have written that would make some great short pc, live arcade or virtual console titles as well as one major game document that I have really fleshed out. It is roughly 400 pages and encompasses the whole idea of a game document from start to finish (gameplay, story, controls, etc). It is also the beginning of a potential trilogy.
I also have a professional comic book artist who I have worked very closely with to draw up some concept art for my game document.
Basically my question is... is it possible to get into the industry by selling my intellectual property outright or do I need to be in the industry before anyone would be interested in the work that I have created?
On that same token, is it necessary for me to have a pretty proficient understanding of art, animation, programming, texturing, storyboarding or any combination/variation of those before I would even get a passing glance?
And lastly, is it completely unheard of for a person to get into the industry by pitching a game idea without having any "real" understanding of the creation of a game? In that same category, hypothetically if I could do that, could I still retain creative control of my IP and thus be considered a game designer (contract related)?
This seems to be a very active forum full of knowledgeable people from my experience thus far and I look forward to hearing any feedback from you folks. Thanks for taking the time to read and respond back.