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[RIOT CREATIVE CONTEST 2017] Character Art - Puppet Master Ryze

jvsoliva
polycounter lvl 5
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jvsoliva polycounter lvl 5
Hey, everyone. First time posting here on Polycount.
Will be working on  Ryze, the Puppet Master. Even though I haven't played LOL in years, Ryze still my favorite character.
So I'll try to post some updates on a weekly basis. 
See ya soon, folks.  Wish me luck :smile:

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  • jvsoliva
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    jvsoliva polycounter lvl 5
    Got inspired and did some sketches. 
    Well well...the main idea is to turn Ryze into this awesome puppeteer who commands a wizard marionette.
    But I still don't  get how  to handle the  puppet handle (c'mon, the pun was funny!?) and the strings.  Suggestions are welcome! :wink:
  • jvsoliva
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    jvsoliva polycounter lvl 5
    Got some time and finished the main concept.. And oh yeah...it's getting some shape.
    Now it's time to start the model sheet and jump into the high poly. Zbrush still is a mystery but I'm ready to tame it :sunglasses:
  • vonboe
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    vonboe polycounter lvl 12
    Really interesting concept, nice work.
     Good luck proceeding with zbrush!
  • Keyla
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    Keyla triangle
    I really like your sketches and colours!
  • jvsoliva
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    jvsoliva polycounter lvl 5
    Thanks, folks <3

    Oh boi, sculpting is killing me.
    I don't know why but the result doesn't feel right.  Even thought on skipping the high poly model to save some time.
    But I'll keep on trying for more 1-2 weeks. Send me your good vibes pls!
    And I'll try to update the topic as soon as possible (a.k.a. college vacation).  Until this, my schedule is full bananas.


  • jvsoliva
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    jvsoliva polycounter lvl 5
    Oh, almost forgot.
    Did some head concepts to help me on the sculpting time. 
    Any tip to keep the model just like the concept?
    Golly gosh, why so difficult?
  • jvsoliva
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    jvsoliva polycounter lvl 5
    So...Just lost every file I had done till now.
    But hey, I AM NOT GIVING UP! That's a new chance to start over and practice a lilttle more about painting and stuff, amirite? Plus, college is over for now which means a lot of time to finish these nice boyz :D

    Lil update on the piece anyhow: The previous colors were a bit saturated and the concept too simple. Now I'm trying to give it some depth and details right from the (re)start to help me figure out the next steps. 

  • Nemarar
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    Nemarar vertex
    Whoa, I'm sorry to hear that. Glad to see that you're not giving up though :smiley:
    As a Ryze main I'm really curious with the results of that cool concept
  • jvsoliva
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    jvsoliva polycounter lvl 5
    Hello, everyone.
    I'm back from the dead. Puppet master Ryze as well.

    Just a quick peek to show you all the progress.
    To be honest I don't think it's good enough. Working on the sculpt showed me some major anatomy flaws.
    And I still don't get how to make the model look just like the concept and it's getting me mad.
    Anyway, looking how I went from someone who never touched Zbrush to someone who can sculpt something makes me proud in a certain way.
    So, wish me luck folks and give me tips please! <3
  • jvsoliva
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    jvsoliva polycounter lvl 5

    ZBrush darling, we had some nice and stressful moments. But now it's time for some Maya action, baby! /o/
  • Nemarar
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    Nemarar vertex
    It's looking nice, I can see the dedication ^^
  • jvsoliva
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    jvsoliva polycounter lvl 5
    haha thanks :D 
    But so sad I wasn't able to finish it on time
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