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First time 3D Coat Texture Painting - Problem w/ exporting

Edge_Flow
polycounter lvl 2
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Edge_Flow polycounter lvl 2
Hey guys,

I'm running through a little texture painting project to get better at my hand-painted texture work. I'm loving 3D Coat thus far, but it seems I've hit a little snag:

Apparently, when importing all of my 3D meshes, I set the UV set name for all 3 pieces as "default". Now, whenever I choose either "export all layers" OR "export color/albedo", the option dropdown list for my UV Set to export only gives me only gives me 2 options:  "default", or "save all textures".

No matter what I choose to export, i always end up with the same thing: only 1 of my UV sets (always the same one), saved in either a PSD or TGA (depending on which type of export I do).

Can anyone who is fluent in 3D Coat chime in with a solution? I've already done searches for how I might change the names of the UV sets and have only come up with results on the Pilgway forums requesting it as a feature.

If you need any screenshots or answers from me to help get to the bottom of this, I'll gladly provide them. Thanks in advance!

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