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[UE4] Environment - Winter Monolith - Feedback Welcome!

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PBrain polycounter lvl 2
Hello everyone! I found a piece of concept art on Artstation a while ago by  Jonás López Moreno which inspired me to bring it into 3d. I spent a lot of time trying to create believable natural materials in UE4. I used Megascans and SpeedTree mostly for the foliage. 

I would love some C&C on this piece! Any tips on how to make my scene more photorealistic would be appreciated! Thanks!

Check out my fly-through on Vimeo






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