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Solved: Maya 2017 - Window scaling issue

polycounter lvl 15
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Noth polycounter lvl 15
Maya 2017 has jacked up windows. The UV editor opens across both my monitors, with the majority of the space being the tool box and not the viewport where you actually UV. It's annoying as all hell. Does anyone have a script to fix this, or can help me make one?

The script just needs to open the UV editor with a set scale that's decent! Thanks ahead of time!

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