Hey Guys ! I´m back with a new Project ! This time I want to create a Character in the Shardbound style ! I found a few nice Concepts and sticked to this one !
So C&C is always needed
here is my first progress !
I think I should not spend to much time on Body parts which I will not see under the cloth stuff :S
Replies
- Although the clothing looks thick.. Id assume he has quite a large muscular back that somewhat engulfs his neck. Currently he has quite good postured.
- Arms and hands need to be about twice the size they are now. His head on the concept is quite small, Id say he'd be able to fit it inside his shoulder mass and his fist mass.
- On the concept his head is quite narrow with his nose bridge taking up about 1/3 width of his face. Currently Id say your first pass has quite a squared face with the brow taking up about 1/4 - 1/5 width of the face.
Keep rocking !
@floon thanks flo ! I need to work on the dynamic ! i think it works a bit better with the rough cloth block outs but I will refine the hole dynamic much more !
here is a update:
@kreativbloc : Thanks for your Feedback I refined the Bizeps a bit
Thanks for the Feedback ! I tried to fix those points from your feedback thanks for that! Here is the current state
Made some progress
Blocked in the hair and defined the hair stripes also worked on the horn details + added fur to the feet part
thank you for those kind of words !
@SaraSchwartz
Yeah I love this hairstyle too ty
@slosh
hey satoshi! yeah this time I worked more on shapes and dynamic for the proportions I reworked the pants a bit and hope that works better ! If not ..say it ! Love your feedback also helped me a lot on the artstation challenge !