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Maya Animation Exporting To UE4{PLEASE help}

dimdim
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dimdim polycounter lvl 3
hello guys i have s problem with my mesh, well it not a problem, i'm having trouble with the mesh , 
so what i want is  to have one mesh but theres couple objects in the mesh that i want to animate but i don't know how to animate only 2 objects in that mesh with keeping the whole mesh combined
so can someone help me with this, ive been trying all day 



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  • macoll
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    macoll polycounter lvl 13
    Your parent mesh must not be animated,do what you want with the children. Well, you have to link all to your non animated parent mesh in Maya. Select all and export it as FBX then import it in UE4 as a skeletal mesh.
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