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How many Polys (Triangles) can the average 4GB/6GB RAM load in view.

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skyboyfly vertex
So I'm just curious how many polys (Triangles) can the average 4gb ram computer load at one time, in a Multiplayer High intensive game, Now I'm NOT wanting the poly count for the entire scene/level as I'm planning on having a decent sized one, and the player won't be able to see all of the map at once, but rather the view distance including with the LODs.

And then I'd like to know the same info for a average 6GB ram to see if I should aim for that

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