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Non Square Textures

ngon master
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radiancef0rge ngon master
Hey Guys, 

I'm aware of the Non-Square Transform node but I'm not a huge fan of having to plug that into a Make It Tile, its a very uncontrollable and imprecise workflow in my opinion. 

Can we expect that the non-square workflow will be improved upon in the future, ie non-square generators etc? 

I ask because this affects future proofing pipelines. 

Thanks!


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