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Importing rigs from older versions of 3ds Max

polycounter lvl 9
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barnesy polycounter lvl 9
Hi Polycount, 

I'm currently trying to import a rigged and animated Falcon model into 3ds Max 2017 (I think the model itself was produced in 2013) but I get a list of errors about the BindPose which means that all of the rig controls don't work and the wings don't flap.  

Can anyone advise me on what I should change or if there is a way around these version compatibility issues, please?

Thanks,
Mike  




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  • Joao Sapiro
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    Joao Sapiro sublime tool
    if it was saved as max 2013 , why arent you opening the maxfile ? Fbx imo is a horrible format since you have to guess wich version the orig was saved and usually borks something along the way.
  • Mark Dygert
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    FBX will murder any rig. There are fundamental components that do not save into the FBX format. At best the joints and skin MIGHT come through, but you'll lose a lot of the controllers, constraints, wire parameters and a ton of other things that the rigs need to function.
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