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[UE4] Desert environment WIP

Rodioka
polycounter lvl 7
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Rodioka polycounter lvl 7
Hey Polycount!
I've started to create environment for Andrew Porter's concept. As for me, his works are incredible and have great detalization. 
I created draft mash in Cinema 4D and imported they in UE4.
Now my purpose is to create as much props' as i can, starting with rocks and base buildings.

Additional detalization was made in substance painter


Comments and critics welcome!

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