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"Side Quest" UE4 Environment

polycounter lvl 9
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Soul Exist polycounter lvl 9
So I'm working on this environment for my portfolio and I'm kind of stuck right now. Maybe I've been staring at the computer for too long but my brain is just out of it right now. I don't have a name for this environment yet so lets call it "Side Quest" for now :D. I'm going for a medieval fantasy atmosphere. I'm heavily inspired by Dark Souls, Chrono Trigger, and The Witcher in terms of story and visual quality. I Just want to create something that has a strong composition. Something intimidating, yet inviting and mysterious. I'm just playing with shapes right now but If anyone could even do a paint over that would be amazing and I'd really appreciate it. I've included a few engine screenshots, one of my reference boards, and 2 materials I've made.

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