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Realistic house size feels small in the level

paco
polycounter lvl 3
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paco polycounter lvl 3
I'm doing an arch viz walkthrough type of project, and I've modeled things to accurate sizes, ie doorways of 2040 x 820mm and ceiling heights of 2700mm. When I place the building in the level though, it feels really small with the default character. I tried different settings for the FOV (from 140 to 40 degrees) and adjusted a few things like the walking speed of the character, camera height etc however it still felt really off. Also this is just displayed on a monitor - no VR.

In the end I've ended up scaling everything by about 1.8 and moved the camera height up - and it feels a lot better. Ie, the doorways don't feel too small and it seems to match what I'd expect.

Has anyone else come across this? Anyone have any good settings they can share?

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