Just started a collaboration with the super awesome Gui Guimaraes based on this concept: https://www.artstation.com/artwork/9B0WvThe plan is to take it to a final low-poly textured state, but also pose the high-poly and get 3D prints made. It's a pretty exciting project.
Finally I can share with you some Trine 3 assets! Please see more images and marmoset viewer here: https://www.artstation.com/artwork/n46b9
Simulacra Dev Crosspost
This week I had quite a bit of fun digging into Plant Factory to author some new plants. I'm also trying out a gradient mapping technique for coloring the plants in engine so I can hopefully both balance the color of each environment and also get lots of good variety out of each asset.
Happy holidays! - CJ