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Junior Artist Position - Portfolio content please help - limited time

polycounter lvl 4
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Seraphinn polycounter lvl 4
Im going to apply for a junior artist position, but want to make sure my portfolio can be as good as can be to put me in the best position. Theres no specifics on specialisation, but it does say to be a generalist with a focus on an area if possible.

https://www.artstation.com/artist/jameskelly3d

Ive got 2 characters that I can add to in terms of sculpting which I can do in less than a few days. But im running short of ideas of whether or not to show i can do high poly, as it may look like i cant do game ready levels...

please help - limited time 

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  • YdoUwant2know
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    YdoUwant2know polycounter lvl 7
    Your lighting needs a lot of work.   Especially on your older characters and that low-poly building.  If you only have two days, instead of rushing to finish something (unless it's a lot better that what you already have), take some time to make the stuff you have look as good as you can.  

    Good lighting can make a huge difference.  It will make a good model better, and bad lighting will make even the best models look like crap. 


  • Seraphinn
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    Seraphinn polycounter lvl 4
    Yeah its a lot better- that apartment building i could put into keyshot and get a better render of it - the character Kate and virgil im redoing but its only at high poly wip atm, but like i said can sculpt it in 2 days or so...

    aplications are open for a week or so... so it shouldnt be a problem.
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