Hello everyone, my name is Devin and I am a 3D artist. I like to model mostly props/environments. I love to sculpt and I do model characters sometimes but so far have been unsuccessful with rigging. I look forward to being part of the community.
Hey guys! I'm an artist as Wise Monkey Games, a new scottish games company comprised of relative newbies who are just learning the ropes.
I've been practicing 3D modelling on and off for a few years but I am only just now starting to learn how to do it professionally. So expect a lot of daft questions! =P
Well hello everyone. I was toled to introduce myself properfly before posting here. So there i go.
My pseudo here will be murasakiokami, you can refer to me as mura if it's easier for you, i'm 21 and a first year 3D students in france. I am surely not good right now and my section at school isn't game specialised either. I have yet to know what i want to do in 3D even if i'm intrested in animation and modeling so far. I'm here to learn the more i can regarding 3D and 2D technique, therefore i won't be posting any of my work until my skills are a bit better. Just wanted to have an account so that i can ask question that come to my mind.
I'm looking forward learning beside you all. So i will be in your care.
Hello to all Polycount users! I'm a student at AAU in SF looking forward to enhance my skills in game design. I'm looking forward to see what you guys are doing and ready to showcase some work of mine!
Hi Polycount, I'm a starting animator on mobile games and am aiming to improve my abilities to get into more formal training and see where my art skills can take me
Hello everyone! I'm excited to have joined this community, and I hope to be sharing some of my work in the future with you all, to gather input, and also to hopefully share some of mine!
I am a South African software developer. Recently started a company and I run the creative arm of the business.
So we're keen on starting work on a few games / animations and what not.
Since I'm a traditional artist looking to expand to digital I'm very excited about 2015.
Thanks to the Polycount team for providing a great site!
I really enjoyed reading the rules because they are different from the copy pasta rules you get at every other forum. Especially the smart talking rules~ I will enjoy that very much.
Replies
I've been practicing 3D modelling on and off for a few years but I am only just now starting to learn how to do it professionally. So expect a lot of daft questions! =P
I just started diving into the world of game design and would like to get some pointers about 3D modeling. Thanks!
My pseudo here will be murasakiokami, you can refer to me as mura if it's easier for you, i'm 21 and a first year 3D students in france. I am surely not good right now and my section at school isn't game specialised either. I have yet to know what i want to do in 3D even if i'm intrested in animation and modeling so far. I'm here to learn the more i can regarding 3D and 2D technique, therefore i won't be posting any of my work until my skills are a bit better. Just wanted to have an account so that i can ask question that come to my mind.
I'm looking forward learning beside you all. So i will be in your care.
Mura, fellow student in the 3d world.
so...
Hello xD
I'm happy to join here.
Regards :-)
I'm sort-of new to 3D modeling and have been lurking for the past month. Liking what I see!
Bark
I am a South African software developer. Recently started a company and I run the creative arm of the business.
So we're keen on starting work on a few games / animations and what not.
Since I'm a traditional artist looking to expand to digital I'm very excited about 2015.
Thanks to the Polycount team for providing a great site!
Cheers!
Anyways, first post.
I really enjoyed reading the rules because they are different from the copy pasta rules you get at every other forum. Especially the smart talking rules~ I will enjoy that very much.