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3ds max 2015 new mouse zoom config

polycounter
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rollin polycounter
help!

In max you usually could zoom close up to your rotation centre. The camera would stop there and not zoom any further.
In max 2015 there is now the functionality that you can zoom forever. The problem with this is .. the rotation centre moves (it also does when panning)

Is there a somewhere an option to disable / revert to the old behaviour? This is so annoying when framing a very tiny object and trying to pan+ rotate. 2014 is still fine...

edit: max 2014 is also strange but the effect is less visible

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