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Environment Artist

Description

The Environment Artist works closely with the Lead Artist and Level Design team to maintain a coherent vision of the game's look and feel and ensures that the game has beautiful next-gen environments. Candidates need to be fluent in many areas of game production such as concepting, modeling, mapping, and texturing as well as a working knowledge of the industry's popular level design tools.
Qualifications
  • Must have a minimum of 2 years experience creating 3D game environments.
  • Must have a high proficiency with 3DS Max and Photoshop.
  • Must work efficiently under pressure.
  • Must have a passion for creation of visually stunning and efficient 3D environments whether natural or architectural.
  • Must have solid communication skills.
  • Must have ability to quickly learn and adapt to well-established art and production pipelines.
  • Must be credited on at least one commercially released game as an artist.
Preferences
  • Experience with licensed technology such as Unreal Engine 3.0.
  • Experience with latest 3D programs and utilities.
  • Strong foundation in the traditional arts especially environmental and/or architectural illustration.
  • Avid FPS gamer with a passion for creating top-notch games.
  • Aggressive, positive, and motivated team player.
Education and/or Experience
  • ***ONLY applications with portfolio submission/link will be considered.

    • We offer a challenging work environment@ Timegate Studios, competitive salary, and excellent benefits.

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