Home Technical Talk

Maya - split edges in uv map to hard edge?s?

polycounter lvl 14
Offline / Send Message
ENODMI polycounter lvl 14
So I've laid out my uvs and split edges where I plan to have hard edges. I should have just hardened them while in the process of uv-ing. My model is currently all soft edges, is there a quick way to use the split edges from the UVs to define the hard edges on the model? I really cringe at the thought of manually selecting all these edges again:poly127:

Replies

Sign In or Register to comment.