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My werewolf

polycounter lvl 14
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ENODMI polycounter lvl 14
This is my werewolf. He has many problems, But they're not my fault. I think my copy of Zbrush has a glitch where it makes werewolves have crappy anatomy. Just look at his abs...and ribs... and bendy/twisty forearms! My God! Look at his teeth, it's like I didn't even care to give him a full set! Poor guy. And why does he have zits? Anyways... I made this model for much practice in Maya and Zbrush. It's the first model Ive built using a base mesh that wasn't just a block model, and the first full body model Ive built with any sort of organized topology(organized is used loosely here). Please let me know what you think, cause I need all the criticism possible right now.:)
ww1.jpg
ww2.jpg
ww_4.jpg
mesh low
ww_low.jpg
ww_high.jpg

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