Colt SAA - Maya learning project

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CrackRockSteady Polycount Sponsor
Hello Polycount, I haven't posted anything in quite a while so I thought I'd share some work. I'd been using 3ds Max for the past ~7 years and suddenly needed to learn Maya ASAP, so I decided to model an 1873 Colt Single Action Army to get up to speed with it. I did a few different textures for it but I think this one came out the best. Model is 4700 tris, textures are 2048x2048. Rendered in 3ds Max using Xoliul Shader 2. C&C welcome.

ColtSAA00.jpg
ColtSAA01.jpg

Wires:
ColtSAAWires.jpg

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