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3d coat edit projection issue

polycounter lvl 12
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ahtiandr polycounter lvl 12
Hi all.

I am using 3d coat and Photoshop to paint my textures. When I edit all layers "ctrl+p" then the result in 3d coat is fine but if I use edit projection in external editor "ctrl+alt+p" then the result is less detailed

Here what I mean:

This is how my layer looks in ps when I am editing it

scaled.php?server=855&filename=editlayerinps.jpg&res=landing

and this is how it looks when I go back to 3d coat. Notice that the quality of the "test" is about the same a bit blurred but this is due the size of my UVs

scaled.php?server=256&filename=editedlayerin3dcoat.jpg&res=landing


And now I press ctrl+shift+p and edit my projection in ps and this is how it looks in ps

scaled.php?server=62&filename=editprojectionin3dcoat.jpg&res=landing

Now I go back to 3d coat and look at the "test" quality

scaled.php?server=217&filename=resultprojectionin3dcoa.jpg&res=landing

Do you have any ideas how to fix this or why this is happening ? I thought about UVs but when I edit layer it looks fine.

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