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Reflection/Cubemap issue

polycounter lvl 11
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OBlastradiusO polycounter lvl 11
Can anyone tell me how to plug in a Reflection/Cubemap parameter inside my Master material? I beleive this must be plugged into the Diffuse box somehow but have no clue how to do it. I tried looking at Reflection/Cubemap setup tutorials but it seems to turn my scene very dark. Any help would be appreciative.

33k96ia.jpg

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