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[Cubemap] Horizantal to Cross

polycounter lvl 6
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jordan.kocon polycounter lvl 6
So I have been looking some stuff, and can't seem to find anything on how to convert a horizontal cubemap layout into a horizontal cross like what UDK supports. I found this http://www.cgtextures.com/content.php?action=tutorial&name=cubemaps but the script seems to miss one of the squares (I'm guessing an error as this is for CS3 and I am using CS4).

Does anyone have a fix for this script, or another way of converting?

Thanks,

- Jordan

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