So I have been looking some stuff, and can't seem to find anything on how to convert a horizontal cubemap layout into a horizontal cross like what UDK supports. I found this
http://www.cgtextures.com/content.php?action=tutorial&name=cubemaps but the script seems to miss one of the squares (I'm guessing an error as this is for CS3 and I am using CS4).
Does anyone have a fix for this script, or another way of converting?
Thanks,
- Jordan
Replies
Granted a working photoshop script would be much faster.
edit: just tested out Cube Map shuffler that comes with Nvidia DDS tools for Photoshop CS5 and it works fine.