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Absolute UV rotation? (max)

polycounter lvl 17
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DeadlyFreeze polycounter lvl 17
I'm looking for a way to rotate UV's from the center of 0-1 uv space.

Max always does it from the local center of the selection and I don't see any way to change it besides trying to manually place it with the freeform gizmo.

Is there some buried function in max that can do it, or a script by chance?

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