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Gala Fund-"their small investment for your big games"

polycounter lvl 10
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Pangahas polycounter lvl 10
Not exactly sure how things would work,maybe like Kickstarter only this time its specifically for games? An option to support charity would be nice too..
Anyway here's the info from the site,what do you guys think about it?


IndieGala is proud to announce a brand new tool that looks to support the amazing world of indie games.

After two successful IndieGala bundles - which have granted thousands of players from across the world access to affordable, high quality indie games while also supporting charities and indie developers - we feel that there's no better time to launch the Gala Fund.

The Gala Fund aims to be the ultimate solution for independent developers with brilliant ideas and empty pockets; a space in which promising teams of developers will be given the chance to bring their games to life.

By joining The Gala Fund, developers will be able to maintain their independence and pursue any mind-blowing project they choose without bending to the requirements of big publishers.

The introduction of the Gala Fund aims to boost the independent developer scene while giving new and young developers the chance to make the games they want to make, with absolutely no restriction on creativity.

All developers who believe they have an interesting project in the pipeline may apply to be selected for galafund filling out the form below. Our selection process will begin in the coming weeks, we guarantee to examine carefully every project that will be sent to us.

http://www.indiegala.com/galafund?utm_source=MadMimi&utm_medium=email&utm_content=Indiegala+annonces+GALAFUND%21+And+gives+you+POSTAL+to+celebrate%21&utm_campaign=Indiegala+annonces+GALAFUND%21+And+gives+you+POSTAL+to+celebrate%21&utm_term=Gala+Fund

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  • PeterK
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    PeterK greentooth
    How about "Our big investment in your small game" instead of the reverse? That would give me some assurance that these people have an idea what it takes to actually make a game.

    Funding does not come easy, and good games take time and money. It's bad enough that they're undervalued to $.99 in the mobile markets, but being undervalued at both ends, production time and sales time, is even worse.
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