Home Technical Talk

Busted Maya rig, I think... help please

admin
Offline / Send Message
System admin
Hey guys,

I'm just going through a couple of tutorials on walk cycles and I'm having some real head-scratchers with this rig they provide.

The problem seems to be with the centre of gravity control, it should control the translation of the hips/upper body, but it seems to have had its constraint broken or something. I had a file open last night, the hip/chest control was working as it should, now I open it this afternoon and it's broken... it'll control the rotation of the chest/hips but just slides up/down when you try to translate it.

What's weirder is that in the example file they give with the tutorial, on frame 1 the rig is broken as soon as you open the file, then you scrub the animation and it appears to work, then if you go back to frame 1, the control works fine again?!!

Here's the two files if someone wouldn't mind taking a sec to check it out;

Rig - http://dl.dropbox.com/u/33057988/characterRig.ma

Example file - http://dl.dropbox.com/u/33057988/23.ma

Here's a vid showing what I mean (notice the control curves on the hip/chest just moving up and down, but not affecting the joints)

Here's a little video of the problem (look at the hip/chest control sliding up and down where they should be moving the joints)

http://dl.dropbox.com/u/33057988/RigProblemPlayblast.mov

I should add, the rig belongs to Digital Tutors and wasn't created by me, nor do I have the rights to authorise its use.

Replies

Sign In or Register to comment.