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Vertex normals in CE3

polycounter lvl 12
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teaandcigarettes polycounter lvl 12
Hey guys,

I'm having problems with exporting my custom normals from 3ds Max into CE3.
It appears that the exporter completely ignores my custom normals and instead displays my raw Smoothing Groups. I tried leaving the Edit Normals modifier on, setting my custom normals to explicit, but nothing seems to work.

Does CE3 even support custom normals? I recall hearing that it does, but documentation doesn't mention this at all.

Thanks!

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