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Help with Blending two textures in Softimage by height?

synergy11
polycounter lvl 6
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synergy11 polycounter lvl 6
I was wonder if it is possible to blend textures by height like I watched in UDK.

So if one texture was a brick and the other texture is moss. You can paint with vertex to only have the moss blended in the cracks?

Like this. http://eat3d.com/free/vertex_painting

Any direction would be appreciated!

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