3D Coat Mirror ReTopology Question

polycounter lvl 6
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Caldria polycounter lvl 6
Hey there, I was wondering if anyone knows a way for me to mirror/symmetrize topology for one mesh and then be able to tweak it in 3D Coat.

For instance. I have 2 pillars that are similar, but different enough to require slightly tweaked topology (the one pillar has detail/cracks etc in slightly different areas, requiring different edgeflow)

Though I want it to have the same actual topology and tri count as the other.

I can use symmetry to mirror it exactly. But then I don't know of any way to tweak the mirrored one separately from the original.

any help would be greatly appreciated.

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