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UDk Breaking my UVs

interpolator
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maxivz interpolator
I am getting a weird error here guys, maybe its something really simple to fix or i am just missing something stupid, but this is getting me crazy and nobody seems to have this error :(
The problem is that once i have imported the model from max to udk the uvs seem to break, so it breaks my lighting uvs and the lighting ends up being weird, the diffuse uvw also seems to break but it looks allright when applied to the model
I have already exported as .fbx and .ase with the right settings and the problem is still there, i even opened the .fbx file with max on a new scene to see if it was an error i was getting while exporting, but the uvs show up just as they were supposed to be
So, i am starting to think this has something to do with UDK
Anyways, heres some screenshots:
UV in Max:
10qw0hh.jpg
UV in UDK:
29em1ox.jpg
Exporting Settings:
2u43err.jpg

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