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[WIP] Foliage for UDK Mobile

Hey PC! First off, thanks to everyone for feedback on my portfolio. It has really helped to give me a direction for the skills that I need to work on. One of the big suggestions that I got from a lot of posters was to join a mod team and get to work on cranking out some environments. Since then, I’ve been working with a friend to create a simple iOS game using UDK. We already have a pretty solid prototype together and I’m currently working on creating a variety of assets for a pond environment.

I did a quick sketch to try and nail a feel for the environment (and yeah, I’m not much of an illustrator).

mobilegame_concept.png

Right now I’m making low poly, hand-painted foliage. I’m definitely out of my comfort zone with both these aspects, so I could really use some advice on what I could do better model/texture wise.

foliage_model_and_sheets.png

foliage_marmoset.png

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