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Tunnel Job

polycounter lvl 13
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Danielmn polycounter lvl 13
Hey guys,
currently been busting my but on a drilling project for a client and thought i would post some of the work I have done for them.

To get us started is the cutting head of the drill

The model was given to me by an architect and the wanted to keep geo but got instruction from client to dirt up the face and make it all corroded and ugly.

iYCAH7eyQLYb5.jpg

rendered in mental ray with arch and design shader.


and the textures where made at 4K because there is a zoom in that last 30 secs as the thing rotates really closely
here is the shot with the diffuse and spec mmaps.

ineCFCB66boCl.jpg


The second part of the shot was to layer over two layers rock.

That modeld in 3d max and scuplted in mudbox .

idMlJ9zHUGuxZ.jpg


Still working on a few more phases of the work currently this is probably only 30 secs for the final 4 mins of animation.

Will post as things come.

Crits are welcome as this is still in progress

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