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3ds max - point to point selection ?

greentooth
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Noors greentooth
Hey
Is there a way to make a point to point selection aka shortest path between two points or edges in max(script) ?
My mesh is triangulated so loop tools wont work.
I need something like the edge tool shortest path of unfold 3d, if you are familiar with it.
Thanks !

edit: i can do it in the unwrap modifier in max 2012 but no way to convert the unwrap edges to edit poly edges :/

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