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Maya mesh dissapeared, renders as wireframe.

polycounter lvl 14
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fatihG_ polycounter lvl 14
So I hit ctrl+Z and my mesh just dissapeared for some reason.
It just renders only that mesh as a wireframe. (shading is set to smooth shade)

I combined it with a new cube and this time the wireframe also dissapears. It only shows up when selecting the newly combined mesh as a wireframe again.

Anyone know why this is happening and how to fix it?

Replies

  • malcolm
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    malcolm polycount sponsor
    Perhaps it's lost its shader connection. Try applying a new shader to it. Although if you combined with a cube that should have fixed it. Is it maybe in a layer? If all else fails export as .obj and then import it back in.
  • fatihG_
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    fatihG_ polycounter lvl 14
    Yeah.. I had reassigned a material and it rendered properly again.
    For some reason it didnt get fixed when combining with a cube.
    I guess that's because it simply didnt have the "standard lambert" material.

    Anyway, thanks! =]
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