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(UDK WIP) Saloon

polycounter lvl 11
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Scizz polycounter lvl 11
Alright, I haven't really had any practice with wood textures so I figured the best way to try it is to create a level with mostly wood.

This is the concept I'm aiming for, although the vision of my end result is a more of a dark and creepy feel.
saloonc.jpg
Drawn by: http://koucha.cghub.com/

I just finished the absolute basic block out, just so I could get a feel for scale and spacing and whatnot.
unledwrt.png

It's not exact but it seems to be fine for now. This is also a test to see how efficient I can work. In the past I would either not finish a project or work on it extremely slow. SO hopefully everything goes well. :)

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