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Damage location vector

passerby
polycounter lvl 12
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passerby polycounter lvl 12
trying to figure out how i can get the XYZ coordinates of where a object has taken damage.

prferiable in kismet but if it can easily be done in uscript in a way that can sent back to kismet that works too.

trying to make a material effect for hits, on a certain object and i need to to be able to feed in the vector of the hit into the material instance.

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