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passerby
polycounter lvl 12
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passerby polycounter lvl 12
anyone know how to setup preview meshes for scale in UDK.

there is a feature where if you hold down "\" in editor it will display a mesh of your choice for scale purposes.

right now it is just a block but im trying to set the mesh to a player mesh i made.

sofar i found the option in the "*/UDKGame/Config/DefaultEditorSettings.ini" but it dosnt matter what i set the string to it always uses the default cube.

http://udn.epicgames.com/Three/ContentBlog.html#Editor preview player mode

and according to the udn page im make the right edits, i even tried to use there example and it still didn't work so i know it is not a bad path to my mesh.

Replies

  • WarrenM
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    If you're changing INI settings, make sure the editor is shut down at the time. The editor only reads INI files at start up and may overwrite them when it shuts down. So make your edits, save, and then start the editor to see the change.

    If you're already doing that .. I'm not sure what to suggest.
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