So I decided to make a weapon from a WoW concept, but not have it end up being 14 polygons! I have gotten a lot of comments from friends about how the monochromatic look hurts the design, and how the practicality of the weapon is somewhat questionable. I just wanted to get some feedback here about whether this is an okay model to have in my portfolio, or if the design raises so many questions that it's not even worth keeping around. Below is the concept from Blizzard, my sculpt, and the final in game shot. All thoughts and comments are welcome, thanks guys!