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TT-33 Tokarev Pistol

polycounter lvl 11
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RedRogueXIII polycounter lvl 11
Hello, here is a gun I've been working on and attempting to texture.
I'm aiming to get it as realistic looking as possible, and I know I'm missing scratches and damage that would help push the look, but aside from that I'm not sure what else I'm missing.
Any help/ critique would be very appreciated.
For comparable references : http://50ae.net/collection/tt33/
tt33texrrxiii.jpg
Renders composited from Marmoset.

Maps at 50% size.
tt33diffuse.jpg
tt33specular.jpg
tt33tangentnormals.jpg

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