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Darksiders Character [WIP]

polycounter lvl 11
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Jeremy-S polycounter lvl 11
I got this screencap from a video for Darksiders 2, and thought I'd try and make it into 3D, as if it were made for the game. There's a few things that are kinda vague, since the only ref I have is this: clipboard01pn.jpg

Obviously it's kind of profile, so I can't see all that's going on with the design, so I'm gonna have to make some of it up. But I am going for the style of the game, I want this to look like it would fit right in with the rest of the characters.

This is what I have right now:
skeledude02.jpg

skeledude03.jpg

skeledude04.jpg

skeledude05.jpg



He's still missing the chains, which I'll probably do in Max, unless there's an easy way to do them in ZB, and I haven't started his head yet. Gonna take g2000's advice, and make it a skull, and paint it black when texturing time is here. Yes it is still very WIP, but I'd love to hear what you think.

Anyway, thoughts, crits, advice, and everything else is more than welcome. Thanks
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