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Biped - Separate XYZ Tracks

polycounter lvl 18
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SyaPed polycounter lvl 18
Okay this is probably something simple but I cannot figure it out. I'm animating with Biped and when I key a bone it creates keys on all the axes, xy and z, even if I've only moved it along one. How can I separate the axes so they don't all have to share the same keys?

Thanks!

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