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Normal Bake Question

polycounter lvl 11
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HitmonInfinity polycounter lvl 11
Hi guys. Quick question for you:

I'm still working out the kinks in my high poly to low poly baking. Generally, before I bake I average all my normals on the low poly mesh. But if I understand correctly, I should be making some edges hard? How do I know which edges should remain hard? And this has to be done before the bake right?

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