Sci Fi Boiler

Hi, I'm new to polycount and decided to share my latest project.
This is a futuristic boiler that powers a ship. My focus was to make it lowpoly, yet retaining all the good looks. I've used a ton of normal maps in this project and still have some stuff to improve. I know I could have used less polygons (9,109 polys), but everybody improves on mistakes. Feel free to comment or give suggestions :)

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