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Sketchbook: IanSmithArtist

polycounter lvl 14
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iansmithartist polycounter lvl 14
New year resolutions #117: Get more work crit.

To start here are some sketches I have been hoarding over the last year or so:

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  • Eoq
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    Eoq polycounter lvl 8
    Cheers m8 and welcome to Polycount! Good sketches so faar, love the dynamic post of the purple image at the top :) Keep it up dude!
  • iansmithartist
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    iansmithartist polycounter lvl 14
    Eoq, thanks for stopping by, I sketched it from sets over at characterdesigns.com, its a great resource.

    A few environment type sketches. Thumbnail and forest sketches are from my Beat'em up challenger entry.

    5338276839_cd651c4df8_z.jpg

    5338887214_cb55414731_z.jpg

    5338276661_13f8f64dfb_z.jpg

    And something I did for the "Concept Art Tag" thread:

    5338276779_1ecb730dc0.jpg
  • iansmithartist
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    iansmithartist polycounter lvl 14
    Here is a paint of a screen grab from the film "The Fountain"
    5338276943_a9b2002e8d.jpg

    And a portrait of my gf, from reference. While the likeness is a little off, (she looks like shes 14 in this sketch) im pretty pleased with it. I think I spent a little too long looking at cartoony/anime style art and went a little big with the eyes.
    5338275937_ab13031a0e.jpg
  • iansmithartist
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    iansmithartist polycounter lvl 14
    I wanted this to be a casual sketch but felt like I totally over-rendered it, may come back to it another time.
    5338887390_dccae7a1d9.jpg

    This is the progress of what I am working on at the moment, all from reference, I am having some trouble with where the neck meets the back, its not looking right to me.
    5338887616_2931bc63af.jpg

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  • aesir
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    aesir polycounter lvl 18
    I think your rough was a little closer than the more finished one on this last figure as far as the neck is concerned.

    Skin tones are great.
  • iansmithartist
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    iansmithartist polycounter lvl 14
    Saw "The Fighter" last night, its an incredible film.

    5433321568_659ffb8a11.jpg
  • iansmithartist
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    iansmithartist polycounter lvl 14
    5483695988_e1d7aba627.jpg

    A sketch I have been wrestling with. Used ref from here.
  • VianReps
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    Hi iansmithartist - nice skin tones and general anatomy study. I think there is a problem with the armpit and area around it in the latest work (check ref) and i think there might be a problem with measurements around her belly ^_^ (check distance in between breasts - end of rib cage - navel(not sure if it's a correct term))
  • iansmithartist
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    iansmithartist polycounter lvl 14
    Thanks for the feedback VianReps.

    Just had time to do a quick doodle for fun, from ref.

    5500361366_5e31beda33.jpg
  • SimonT
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    SimonT interpolator
    do you work your life drawings from photos or from models?
  • iansmithartist
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    iansmithartist polycounter lvl 14
    All the ones here are from photos, a couple of the pencils may have been from imagination/memory. Its been a long while since iv had the chance to get in front of a life model but something I want to/should do again.
  • iansmithartist
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    iansmithartist polycounter lvl 14
    Took a night of from environment to do some doodles. From ref

    5830539708_c778b24fb6_b.jpg
  • iansmithartist
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    iansmithartist polycounter lvl 14
    Started a few master studies, see if i can up my game.

    Jacques-Louis David study:

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  • Daven
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    Daven greentooth
  • iansmithartist
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    iansmithartist polycounter lvl 14
    thanks suburbbum

    Another master study:

    5869861731_c99469709d_b.jpg
  • iansmithartist
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    iansmithartist polycounter lvl 14
    Spent a few hours on this. I'm going to try and use the Christmas holiday as an oppurtunity to get back into practice of drawing. Its been far too long.

    Painted in Sketchbook Pro and then took it to Photoshop for some last minute adjustments.

    If you're interested I posted a break down of the layers on my site.

    6543756157_63f8446770_b.jpg

    I have also been working on my Moroccan style environment some more and wanted to work on a few concepts to get the ball rolling again. Usually this kind of thing I would probably do in Photoshop, starting with photo reference and then working over the top, adding details and collaging additional photos to build a rough concept. Recently however I have really began to enjoy using Sketcbook Pro and wanted to try an environment.

    I currently only have Sketchbook 2010 but decided to download the 2011 demo and give it a go. It has a bunch of new features, including the addition of layer blending modes, add, multiply and screen. For someone like me who likes to use photos to add texture and details blending modes are über useful. I now find Sketchbook Pro much more intuitive to use compared to Photoshop. Photoshop is certainly far more feature rich, but when it comes to throwing some lines and colour around, Sketchbook Pro is much more fun.

    Environments aren’t my strong point, hence the use/reliance on photographs. I planned out perspective lines to begin with, then blocked in some shapes and colour before cutting and collaging photos to add in details. The idea was to then work back over the top to tighten it up, but the more I rendered it the less happy with it I was, perhaps I’ll come back to rescue it at a later date. But as my first experimentation with environments in Sketchbook Pro I rather enjoyed it.

    6549777879_bbed8eea5d_b.jpg
  • iansmithartist
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    iansmithartist polycounter lvl 14
    Long time no post.
    rachel_but_then_again_who_does.jpg

    Some themed life drawing:
    2012-07-17-Life-Drawing-Collage-03.jpg

    2012-07-17-Life-Drawing-Collage-01.jpg

    2012-07-17-Life-Drawing-Collage-02.jpg

    Tying to push my colours in a different direction:
    myqueen.jpg

    2012-10-23-Fagerstrom-colour-study-02.jpg

    And this years Inktober efforts:
    Inktober2012.jpg
  • SimonT
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    SimonT interpolator
    really nice. do i see right that you smear the graphit in your paintings? that's a thing i dont like that much :D
  • kevlar jens
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    Some nice work here :) I love the portraits up in post #4!

    When drawing and painting, try to think about the principle of lost and found edges. Edges in shadow will appear softer/blurrier, whereas those in light will be crisp. Digitally, it's a good start to turn up the hardness of your brush.

    But ye, cool stuff. Keep it up!
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