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Studio Max Camera Orbit

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Bigjohn polycounter lvl 11
Hi all, maybe someone knows the answer to this one.

In 3dsmax, I need to animate a camera orbiting around an object, but, the object needs to be fixed in place on screen-left. If I make a Path Constraint, then the object is centered on the screen.

Basically, what I need is the same thing as if you have the object selected, orbit mode set to Orbit Selected, and then you rotate a perspective view. Only I need this animated on a camera.

Any idea how this can be accomplished?

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  • Bigjohn
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    Bigjohn polycounter lvl 11
    Argh, so typical. I spent an hour trying to do it, made this post, and figured it out like a minute later. Can't see how to delete the thread.

    What I did was I made a second circle, and a second object following that circle. Then just have the camera look at that object instead of the original.
  • Sean VanGorder
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    Haha, I was just going to post that solution. I made two circles, had the camera follow one and its target follow the smaller circle. Glad you figured it out.
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