Hi fellas
I gotta make those curved buildings you see in the following pictures. They're pretty much the same, but with different colors and shape.
4 of them in here
closer
The only thing that crossed my mind was making a straight model and using pathdeform to conform it into a spline. BUT
the width of the windows vary greatly, it's quite noticeable, therefore looking stupid.
So is there a way to make this work, keeping window size uniform?
Replies
Just select a edge > ring > run the script! that's it!
Maybe someone could post it, I can't find it.