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How would you model this? (curved architecture)

Hi fellas
I gotta make those curved buildings you see in the following pictures. They're pretty much the same, but with different colors and shape.

4 of them in here
x24Lq.jpg
closer
PuvJ4.jpg

The only thing that crossed my mind was making a straight model and using pathdeform to conform it into a spline. BUT

tHQmQ.jpg
the width of the windows vary greatly, it's quite noticeable, therefore looking stupid.

So is there a way to make this work, keeping window size uniform?

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