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Indoor AO Map Bake

interpolator
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Revel interpolator
Hi guys, I have a question regarding baking an AO map of a corridor (closed, indoor scene) in Max. here is the scene that I'm trying to bake an AO map using Max's MR AO baking process..

corridorz.jpg

Note that I have 3 omni lights in the scene.
And here is the result..

corridorao.jpg

It's pretty much like what I expected to happen, all black, and it really did like that :(. So what is the correct way to do this?..if I explode the mash first, I think it'll gonna be the inverse of this, all white. Without AO Map it's gonna be hard to get start making diffuse texture.
I never done any indoor scene before, so any help will be much appreciated! :)

_Revel

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