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3dsmax: Pelt mapping only wants to use eye for seams

polycounter lvl 12
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TH98 polycounter lvl 12
I'm trying to pelt map a head model, and I'm running into a problem I've never had before. I've got the seams set up as best I know how:
1Zc0U.jpg

But when I go to pelt map, it seems to only want to pull out the eye:
bB050.jpg

Naturally this has less than desirable results:
63zcG.jpg

Did I do something wrong? How do I fix this?

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